Ramon Schauer | Environment Artist
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Project:    CryptRoller
Type:        Game | Student Project
Role:        Programming | Lighting | Levelbuilding | Additional Props | Brute Character
Year:        2015

Finalist "Game of the Year" at THE ROOKIES 2016

Second semester project at Darmstadt University of Applied Sciences.

"When the most evil necromancer ever was decapitated his last curse
killed everyone in his lair.

Reduced to a skull, the necromancer has to work his residue magic to take control over different skeletons of his dead enemies and solve puzzle chambers in order to get back
to his body and former glory.
An action-focused puzzle game for PC."


DOWNLOAD:
https://drive.google.com/file/d/0B-y162VoFgkVWW9IejhEY2dSTEU/view

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Brute character created by me:

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Environment Assets created by me:

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Showreel showing work done by myself:

The team:
Rohan Duong:          2D art, Concept art, Rigging, Project management
Manuel Mutter:        Game & Leveldesign, Animations, Character modelling (runner)
Marius Pieroth:        Environment art, shadercreation, blockouts
Ramon Schauer:       Programming, Lighting, Levelbuilding, Brute Character, Additional Props
Fabian Klein:            Sound & Music
Jeremy Ondrey:        Sound & Music

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