Project: Polycount Art Challenge March 2016 Type: Prop | Personal Project Role: All aspects except concept Year: 2016
A gun I created for the Polycount Monthly Art Challenge March 2016. The model itself has about 15k and uses a 4096 PBR texture set. Polycount and texture size could be reduced a lot but for this one I wanted to go for more of a cinematic model and retain as much detail as possible.