Project: The Surge -Deck13 Interactive Type: Professional Work Role: 3D Environment Art Intern (4.5 Months) | Junior Environment Artist (4.5 Months) Year: 2016
During my time at DECK13 Interactive I had the chance to work on this game for a total of 9 months.
My tasks included briefing and feedbacking various outsourcer, creation of various props, setup of destructibles and tweaking of existing assets in almost all levels.
Obviously this was a huge team effort of the awesome team at DECK13 and my work was only a very small part of it.
A selection of assets created by myself:
The door above makes use of materials created by another artist.